This is a one-shot benchmark. Work autonomously and do not ask questions. Create the complete final artifact as index.html in the current empty directory. There will be no second attempt and no feedback-driven corrections. You may test and inspect your own work during this single run. The artifact must open directly in a modern browser without a build step. CDN imports for Three.js are allowed, but do not use external models, textures, images, or other content assets. Build a fully playable Counter-Strike-inspired tactical FPS using nothing but Three.js. Everything must run from a single HTML file. Do not use external assets, textures or 3D models. Generate everything procedurally. Include: * a detailed tactical map * first-person controls * multiple weapons * recoil and weapon spread * bullet physics * muzzle flashes * particle effects * intelligent enemy bots * health and armor * bomb planting and defusing * buy menu * minimap * complete HUD * realistic lighting and shadows Make the gameplay feel like a simplified modern tactical FPS rather than a Three.js demo.